Home/PGA Optimizer

PGA Optimizer

Golf's optimization problem is simpler than any team sport's — and its main risk is one the solver does not model by default.

Updated 2026-10-27 · rebuilt daily

Lineup optimizer

Six golfers under a $50,000 cap with no positional requirements — the entire constraint set for a PGA lineup.

Loaded with the current DraftKings slate: 78 players at today’s real salaries, across 1 games. The projection column is blank on purpose, and you have to fill it before this can solve anything. We publish no projections for this sport, and inventing numbers to make the button work would produce a lineup that looks authoritative and means nothing. Type your own projected score for the 6+ players you are considering, delete the rows you are not, then press Re-solve. The solver is exact — for a roster this size it returns the true optimum, not a greedy approximation.

A cleaner constraint problem

No positional requirements means the solver only has two constraints: six players, and a salary cap. Compared with an NFL lineup carrying nine slots and eligibility rules, the search space is trivial and solutions are instant.

Cut probability has to be supplied

A naive optimizer maximises projected points and will happily fill a lineup with high-ceiling players who each carry a 45% chance of missing the cut. The expected value looks strong; the probability of the whole lineup surviving to Sunday is poor.

Any golf optimizer worth using takes cut probability as a separate input and lets you set a floor across the six selections.

Common questions

How many golfers does a PGA optimizer select?

Six, with no positional constraints — the only limits are roster size and salary cap.

What should we build next?

We are working out what to build after this. One click, no email needed — and it genuinely decides what gets made first.

Related

What we’re building

This is early. We are working out which tool to build next and will open a list when there is something to announce.